class Animal:
    def __init__(self,name,breed,aggressivity,life_value):
        self.name = name
        self.breed = breed
        self.aggressivity = aggressivity
        self.life_value = life_value
    def attack(self,animal):
        animal.life_value -= self.aggressivity
        if animal.life_value <= 0:
            print('{}攻击{}一次，{}被杀死！'.format(self.name,animal.name,animal.name))
            return True
        else:
            print('{}攻击{}一次，{}的生命还有{}'.format(self.name,animal.name,animal.name,animal.life_value))
    def eat(self):
        pass
    def roleInfo(self):
        print('昵称：{}，品种：{}，攻击力{}，生命值{}'.format(self.name,self.breed,self.aggressivity,self.life_value))

class Cat(Animal):
    def eat(self):
        self.life_value += 50
        print('{}增加一次生命值，还有生命值{}'.format(self.name,self.life_value))

class Dog(Animal):
    def eat(self):
        self.life_value += 30
        print('{}增加一次生命值，还有生命值{}'.format(self.name, self.life_value))

print('-----------角色信息----------')
cat = Cat('Mily','波斯猫',30,200)
cat.roleInfo()

dog = Dog('Lucky','哈士奇',50,200)
dog.roleInfo()

print('----------开始战斗----------')
while True:
    order = input()
    if order == 'K' or order == 'k':
        if cat.attack(dog):
            break
    elif order == '-':
        if dog.attack(cat):
            break
    if order == 'L' or order == 'l':
        cat.eat()
    elif order == '+':
        dog.eat()